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Posted by Panchmukhi Ambulance on February 22, 2025 at 6:36am 0 Comments 0 Likes
The call of the patients made for requesting an emergency medical transportation service is offered of greatest importance as their lives depend on that one phone call. The helpline number at Panchmukhi Air and Train Ambulance is always given and handled by a skilled team that can effectively organize Air and Train Ambulance from Ranchi so that patients can be shifted to…
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Posted by SpaDeals123 on February 22, 2025 at 6:22am 0 Comments 0 Likes
Title: CreaVures
Genre: Indie
Developer:
Muse Games
Publisher:
Muse Games
Release Date: 23 Feb, 2011
English,Dutch,French,German,Italian
It's a shame that more effort wasn't put into the gameplay mechanics as they were into the visuals. Creavures is pleasent to look at and somewhat unique with its environments and creatures lit up with bioluminescence as if everything was under a dark-light but the actual mechanics of playing are very barebones. I wouldn't even call it a puzzle platformer since the only teamwork from critters done by simply sending one of them ahead to use their special skill to allow another to pass and the same ideas are used over and over again. This isn't like the Lost Vickings where you have a brain-teaser, its literally a case of just seeing the same obstacle over and over again and knowing which critters to send first.
Worse still is that you have to move each critter yourself, they don't follow each other. So you end up going through the same platforming section mutiple times. There is also no really challnging platforming either and the controls are clunking and sluggish. This would have been so better had it been more like Ori and the Blind Forest with you using different creatures to progress but it just doesn't that fluid or fast-paced. You trudge through the levels from left to right as if this game has learned nothing from platformers since the days of Super Mario Bros.
Just give this a miss or buy it for very young children because there are no lives nor any significant consequences for running into enemies, you just bounce off of them. The controls are also just the movement and 2 buttons so anyone could sit down and figure this out.. This game is one huge bug. The controls are boasted in reviews to support both XBox and PS3 controllers, well, guess what? It doesn't work with PS3 gamepad AT ALL. The game recognizes that I plugged a gamepad in, but it defaults to Xinput, shows me buttons from XBox gamepad to press, and my PS3 buttons do not work. I had to use a 3rd-party app to map controls along, but they still work only partially, and, well, I just give up. Even with keyboard the controls are awkward and frustrating, random buttons in random places, the characters either overjump or jump not far enough, etc.
Also, opening Setting page after you just loaded the game leads to... black screen. If you were running it fullscreen - hello hard reset! It looks to me that even the developers didn't play their own game, otherwise they would have seen this bug.
The only good thing about this game is visuals, but the bad controls butchered it for me.. This game is so artistically done and truly wonderful. It is pretty short(though i'm not finished it yet) but it's really cute. The colour concept is fun and makes certain things in the game really pop out. The creature characters are fun and each one has traits and abilities that you use in the game to help solve the puzzles. I originally got the game because of the crazy colour scheme but it won me over with the weirdly cute creatures and the interesting game mechanics of having to use multiple characters to get through scenerios.. ENG:
Cutest and adorable videogame ever on Steam, which I've been playing for a long time. =^w^=
FIN:
Yksi s\u00f6p\u00f6immist\u00e4 videopeleist\u00e4 jota olen koskaan pelannut Steamissa pitk\u00e4st\u00e4 aikaan. Suositteluni! =^w^=. This game is one huge bug. The controls are boasted in reviews to support both XBox and PS3 controllers, well, guess what? It doesn't work with PS3 gamepad AT ALL. The game recognizes that I plugged a gamepad in, but it defaults to Xinput, shows me buttons from XBox gamepad to press, and my PS3 buttons do not work. I had to use a 3rd-party app to map controls along, but they still work only partially, and, well, I just give up. Even with keyboard the controls are awkward and frustrating, random buttons in random places, the characters either overjump or jump not far enough, etc.
Also, opening Setting page after you just loaded the game leads to... black screen. If you were running it fullscreen - hello hard reset! It looks to me that even the developers didn't play their own game, otherwise they would have seen this bug.
The only good thing about this game is visuals, but the bad controls butchered it for me.
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