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Title: Winged Sakura: Endless Dream
Genre: Action, Indie, RPG, Strategy
Developer:
WINGED SAKURA GAMES
Publisher:
WINGED SAKURA GAMES
Release Date: 6 Oct, 2017
Minimum:
English
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I've bought all other winged sakura games and I really liked them, simple, straight forward, and good but for this one I can't recommend it, if you're a winged sakura fan like me and don't like "endless dungeon" game then don't buy this game, this game is completely different from other winged sakura games, you won't get that good story and simple game anymore, it's not even an RPG for me, the story won't be combined with the gameplay, so you can always read the story or just don't read it at all, it's like a sandbox game, so it will feel like the story is not progressing at all. And also the story is the exact same as mindy's arc, yeah dream world again, yeah training again, memory wipes again, her sister behind everything again, cecilia guide again, no telling lost memories again The rpg element? there isn't one, there's no chance for you to grind anything and when you die you lost all your progress, and don't worry you'll always die, in fact you won't need the continue button there, you will die every like half hour. I'm 18 hours in this game and this is still happening.. I think if this game had a licensed rock song for it, itu2019d be Andrew W.K.u2019s u201cReady to Dieu201d . Because you are going to die. A lot. u201cYou better get ready to DIEu201d t The Plot: Umu2026 I am going to assume that itu2019s something like out of u201cDungeon of Endlessu201d because there are some overlaps: Open doors to new rooms, fight off hostiles, put down defenses, and end the floor by escorting youru2026 Pinkhaired Goddess to some central room so you can evac to do it again. u201cYou better get ready to KILLu201d Luckily, you do have some defenses that are upgradable, assuming you can get enough gems to make the upgrade. Resource allocation is definitely a key thing here. And you can buy some help, in the form of companions, but theyu2019re only as passive aides that provide subtle boasts for either you or your defenses. But even at itu2019s u201ceasiestu201d, donu2019t expect to make a milk run out of it. u201cYou better get ready to RUNu201d So far, I am only on the forth floor and even with some lvl up in both character and defenses, my progress can best be described as: Open the room: Youu2019re gonna die! Fall back to defensive position: Youu2019re going to die! Rush into room: Youu2019re gonna die! Let one hostile slip into the same room with the Pinkhaired Goddess: Youu2019re gonna die! u201c'Cause here we COMEu201d Is it beatable? Good question! But I am willing to keep trying. Trying and dying, and dying and dying some more.. This game is a weebs wet dream i love it also its quite hard the game and my. quot;New Game" Option is disabled. game is unplayable.. I think if this game had a licensed rock song for it, itu2019d be Andrew W.K.u2019s u201cReady to Dieu201d . Because you are going to die. A lot. u201cYou better get ready to DIEu201d t The Plot: Umu2026 I am going to assume that itu2019s something like out of u201cDungeon of Endlessu201d because there are some overlaps: Open doors to new rooms, fight off hostiles, put down defenses, and end the floor by escorting youru2026 Pinkhaired Goddess to some central room so you can evac to do it again. u201cYou better get ready to KILLu201d Luckily, you do have some defenses that are upgradable, assuming you can get enough gems to make the upgrade. Resource allocation is definitely a key thing here. And you can buy some help, in the form of companions, but theyu2019re only as passive aides that provide subtle boasts for either you or your defenses. But even at itu2019s u201ceasiestu201d, donu2019t expect to make a milk run out of it. u201cYou better get ready to RUNu201d So far, I am only on the forth floor and even with some lvl up in both character and defenses, my progress can best be described as: Open the room: Youu2019re gonna die! Fall back to defensive position: Youu2019re going to die! Rush into room: Youu2019re gonna die! Let one hostile slip into the same room with the Pinkhaired Goddess: Youu2019re gonna die! u201c'Cause here we COMEu201d Is it beatable? Good question! But I am willing to keep trying. Trying and dying, and dying and dying some more.. I think if this game had a licensed rock song for it, itu2019d be Andrew W.K.u2019s u201cReady to Dieu201d . Because you are going to die. A lot. u201cYou better get ready to DIEu201d t The Plot: Umu2026 I am going to assume that itu2019s something like out of u201cDungeon of Endlessu201d because there are some overlaps: Open doors to new rooms, fight off hostiles, put down defenses, and end the floor by escorting youru2026 Pinkhaired Goddess to some central room so you can evac to do it again. u201cYou better get ready to KILLu201d Luckily, you do have some defenses that are upgradable, assuming you can get enough gems to make the upgrade. Resource allocation is definitely a key thing here. And you can buy some help, in the form of companions, but theyu2019re only as passive aides that provide subtle boasts for either you or your defenses. But even at itu2019s u201ceasiestu201d, donu2019t expect to make a milk run out of it. u201cYou better get ready to RUNu201d So far, I am only on the forth floor and even with some lvl up in both character and defenses, my progress can best be described as: Open the room: Youu2019re gonna die! Fall back to defensive position: Youu2019re going to die! Rush into room: Youu2019re gonna die! Let one hostile slip into the same room with the Pinkhaired Goddess: Youu2019re gonna die! u201c'Cause here we COMEu201d Is it beatable? Good question! But I am willing to keep trying. Trying and dying, and dying and dying some more.
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