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Title: Space Rift - Episode 1
Genre: Action, Adventure, Simulation
Developer:
Vibrant Core
Publisher:
bitComposer Interactive GmbH
Release Date: 2 Aug, 2016
English,German
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Enjoyable flying\/combat. This game is not meant to be compared with ED; It has very simple intuitive controls and simple gameplay which follows a linear but entertaining story. Few suggestions based on my short experience so far: it would be good to be able to remap the flight controls (I am lefty and it would be good to be able to switch trust\/fire). It would also be good to have a full mission debrief with some statistics like accuracy\/resources gained, etc.. When will there be more! This is a great game for the vive. It's something i wanted when i first got the vive. The story captivated me through the whole experience and i just want to get into my ship again and go exploring, shooting and mining!!!. I really hate to give this game a negative review, because when it works it's super awesome. That being said...
- I couldn't start a new game when I ran out of probes. I tried, and it just kept giving me a " wrong button" beep at the start screen.
-Fair enough, I deleted my save games. Then it just wouldn't load.
- OK. I get it. Delete local content and re-download the game.
- Bupkiss. The game still hangs on "Starting" and even when I kill that screen Steam says it's running.
I has a huge sad. The 30 minutes I played were awesome. Devs need to fix this ASAP. Do not recommend (yet.). Updated! - See below for my previous review.
I am greatly dissapointed to have to change my status from thumbs up to thumbs down. I had high hopes for this game. However a game breaking glitch prevented us from continuing after the 5th mission or so. That was not what made me change my mind though, the fact is the devs responded and fixed it in a timely manner - which was great!
However, upon continuing to play once the glitch was fixed, I would realise the shocking fact that that mission was in fact the FINAL mission of the game which abruptly ends on a cliff hanger with a "To be continued" message.
I don't know if it was intentionally glitched to hide that fact or not. But what I do know is that this game that costs $20 only lasts less than 2 hours. Note that my time is just above 2 hours, but I spent a good portion of that replaying the last mission trying to get past the glitch before it was fixed.
Everything I posted in my previous review is still true, but I was under the impression that I had only seen a small portion of the game. It turns out I had seen about 95% of it.
I am extremely dissapointed ... but recommend that you wait until this goes on sale to pick it up for around $5, because what there is is pretty good.
sigh...
My Previous review.
Solid gameplay backed up by a strong narrative component.
THIS is exactly the kind of game VR needs.
The voice acting is decent, the character models are passable.. but it actually puts YOU into the pilot seat AND in the briefing room. You get to follow the characters story while also flying around a space ship and blowing stuff up, mining asteroids and exploring deep space wreckage.
This game is the first step into taking VR from "experience gameplay" to "story driven gameplay" and it works beautifully. Sure its still not a AAA experience, but what we need for VR is MORE of this and it definitely deserves your support. I highly recommend it.. I have to say having been into vr since the start with the occulus dev kit now owning a psvr and the the the new rift consumer version .This is the best game I have enjoyed playing in vr !
Graphics are good
Gameplay is good
Story is great !
everything you could wish for in a good VR game .
Like everyone else I have to say \u00a314.99 for the amount of content is a bit steep to say the least !
If the devs get some more content out FAST and dont be greedy with the pricing they could be on a winner here :)
. Space Rift is something I originally bought expecting somewhat of a more action-oriented dogfighting game. While this most definitely isn't the case, I was more than positively surprised. As the pace in the opening segments of the game pick up, I began going about my thing, almost forgetting I'm playing a game. Add to this the decent dogfight combat and I'm most definitely satisfied!
Having both VR headsets on hand, I figured I'd try it with the Oculus Rift first in order to revalidate how well the unit works without even having the xbone controller plugged in. This game plays excellently with mouse and keyboard only.
I did encounter one issue at a point where the probe was stuck in "landing" phase and never started drilling. It happened just once in around 1h30m of play.
Video of first impressions
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Slightly past the 13:30 mark the probe bug takes place.. **Update. I just finished the game! Way too short at a little over 3 hours played! It was fun while it lasted, looking forward to it being more open ended in the future. I did think that the game would have A LOT more play time, as it was not an early access game. You should be able to get more than 3 hours worth of play (just over refund time on Steam) for the asking price. This is probably more appropriate at $5 -$10 if it is going to stay this short! So thumbs down for now.
But here is my review up to 2 hours playing (thinking there was much more to come):
Did I just purchase this game totally by accident and discover one heck of an awesome game? Well, that is just what happened. I just launched the game in VR, and was like Holy Sh@@! I can't wait to jump in the game! AND THEN my friend called, and all I could think about was the wah wah sound that Charlie Brown makes, and that lasted for an hour, yes, really. Anyways, as soon as the phone call ended I started playing and played until nearly 1 AM, I have to be up at 6, so I will play another hour after leaving this review.
Suggestions: Use a gamepad. It is so much easier to control.
What is the game like? In some aspects, the mission briefings remind me of XCOM. The flying reminds me of Wing Commander and Descent combined, with some physics like you would see in Battlestar Gallactica on a massive scale. I wholeheartedly love flying in this game. Shooting is easy and I like the default controls. I didn't even realize you can change weapons. BTW look at the monitors in the game, and an A or something will pop up, even for the one that says menu on the screens, they are not just art. One changes your weapon...
I like mining for things, I love the graphics, I was blown away totally by how addictive it is. The sounds are great and I had no crashes during a 2 hour marathon.
The price is soooo worth it. Easily the best purchase yet I have made for VR. I wonder about its longevity, but time will tell. I will certainly get my money's worth!. On the upside:
- The story concept is nice and hasn't been done to absolute death - but it's clearly inspired by games like Red Faction.
- There seems to be some decent banter between MC and the AI and i'm sure it helps drive the story
- The voice acting isn't entirely atrocious.
- Controls are simple, intuitive and responsive.
On the downside:
- The minimalistic cockpit is great for visibility, but people who struggle with sim sickness will struggle with this (i'm not one of those people)
- The scale of objects is so odd that it's almost comically huge in some instances yet curiously far too small in others. So the sense of presence, the feel of being somewhere i'm not just... isn't there. The desk in the opening sequence looks like it's for a toddler - everything just looks wrong.
- When you DO get close to something it only highlights the horrible texturing and general lack of detail.
If the scale and textures were improved i would seriously revisit this game. As it stands now, there's nothing here that isn't done better in two other games - EVE Valkyrie and Elite.. 3 hrs to finish. Only fight drones. 5 missions. Like my review, it's too sh
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