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Title: Sentience: The Android's Tale
Genre: Adventure, Indie
Developer:
Pilgrim Adventures
Publisher:
GrabTheGames
Release Date: 2 Jun, 2017
English
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I enjoyed it. Thank you to the creators for making this game. My favorite parts were the story and music. If I could change one thing, I think the endings (the parts of the game that happen after your final decision) seemed quite brief compared to how fleshed out the story in the rest of the game was. If you prefer to read screenplays instead of novels (as do I), check out this excellent game for a bargain price.. Engrossing enough for me to play through the whole thing in basically a single sitting, with an interesting setting that kept me invested to the end. However, most of the roleplaying felt like it had little to no impact on the actual story, and the ending veers straight into Mass Effect 3 levels of choose-your-flavor-of-bad-end garbage.
Had lots of potential but was ultimately disappointing. First game from this developer that I think I've actually disliked.. This is a great game with simpe graphics. Love the plot where you play for an android and can act outside of cliche box of "evil A.I.". Pros:
*Custom Graphics for an RPG Maker Game
*Well thought out plot that flows
*Not your average looking RPG maker game you see on steam
Cons:
*Voice acting maybe? (though im okay with texts)
*IMPORTANT Dash button! our character walks like an old lady.
7/10. Engrossing enough for me to play through the whole thing in basically a single sitting, with an interesting setting that kept me invested to the end. However, most of the roleplaying felt like it had little to no impact on the actual story, and the ending veers straight into Mass Effect 3 levels of choose-your-flavor-of-bad-end garbage.
Had lots of potential but was ultimately disappointing. First game from this developer that I think I've actually disliked.. Very minimalistic in its design and execution, but surprisingly effective at what it does. In spite of its simplicity (pretty much across the board - mechanics, story, characters, setting), it never was boring, and didn't outstay its welcome.
At times it has a very specific vibe that I really enjoyed. Like a sci fi story that focuses more on the psychology and interaction between its characters, with an alien world acting as a backdrop and a source of danger and weirdness. Think Solaris, maybe.
Mechanically its very basic - a mix of point & click adventure with RPG-like elements. Expect a lot of walking and some fetch quests; it's not tedious or grindy though. There is dialog to read through, but not too much; typical conversation is just a few sentences long with some occasional choices here and there.
I only played through it once, but it seems like there is quite a bit of replay value. First time isn't really about making informed decisions (and there is a decent amount of decisions to make), but rather about role playing and exploration.. So far it's a great game, love the story and interaction with characters. Helps that i'm a robot guy, but the concept is so good and making the choices is thoughtful and very entertaining.. Developer Pilgrim Adventures scores positively again with this title. They have a knack for creating games that are laid back, yet very enthralling story-wise. I thoroughly enjoyed playing this.
I wished they would make more games like this one. It mixes elements of a sci-fi flavoured visual novel, with an RPG-like feel to it (mostly because of the graphics and the user interface).
The story is well done, and logical enough. There's a healthy mix of mystery regarding technology, higher intelligent life forms, ancient civilizations, creation & just life in itself.
I appreciate the fact the developers didn't overcomplicate the story and kept it relatively simple. Sometimes simple can be very beautiful and just as attractive and "Sentience" is a great example of this.
I didn't notice anything that was superfluous. I really liked how I had a choice in steering the storyline in some ways (depending on what I allowed or disallowed the protagonist to do - i.e. an android).
Game progression was fairly smooth and relatively easy. Quite intuitive, and I didn't have to break my head over any of the missions in game.
I really liked the side missions. I wished there had been more of those.
All of the characters who were involved in dishing out missions to the android (i.e. our protagonist), had distinct personalities and were interesting to interact with.
I was especially fond of the informational database that the android could tune into and make use of. That's a very original way of allowing the player to access more information about the game and its virtual setting.
I'm hoping for another title like this one to be released. I'd buy and play it in a heartbeat.. A sci-fi themed adventure game.It has very good philosophical themes with deep writing.In this game CHOICES MATTER actually.There is at least 10 different endings too, replay value is really high.
What caught my attention is great and atmospheric music.It perfectly folllows up certain moments and events and personally i enjoyed it a lot.
Finally, what is most important for every game is atmosphere.You will immerse deeply into the plot.Sentience suceeds in creating tense yet relaxing atmosphere.It's like feeling complete calmness while in the middle of desolate, lifeless desert with low chances of rescue.
Strong experience, recommended.
Coming Summer 2019: "A Sceptic's Guide to Magic":
https://store.steampowered.com/app/1074520/A_Sceptics_Guide_to_Magic/. Version 1.2:
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