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Top Reasons to Hire Expert Epoxy Floor Coating Contractors in Melbourne

Posted by VIKRAM KUMAR on February 24, 2025 at 12:08pm 0 Comments

For a practical and long lasting work environment warehouses require high performance flooring that can endure heavy footfall, large machinery and continuous use. Aside from beautiful appearances, epoxy flooring is highly durable and resistant to many harsh chemical substances. So, hiring the expertise of Warehouse epoxy flooring contractors in Melbourne is very significant for business in Melbourne to make sure it is installed in the right and perfect way and will last longer.

Epoxy…

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Why Commercial Office Epoxy Flooring in Melbourne is a Game Changer

Posted by VIKRAM KUMAR on February 24, 2025 at 11:53am 0 Comments

Flooring plays an integral part when designing or upgrading commercial spaces. With these characteristics and benefits, many businesses have adopted commercial office epoxy flooring Melbourne for their offices. Regardless of the type of commercial space it is, whether an office, retail, or a showroom epoxy floor Melbourne, this kind of flooring has always been a winner. Let’s take a closer look at what is behind the meteoric rise of epoxy flooring, and how it can enhance your…

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Legend Of Miro Hacked


Download ->>> DOWNLOAD (Mirror #1)


About This Game



The story puts you in James Sullivan's


Title: Legend of Miro
Genre: Adventure, Indie, RPG
Developer:
VisualPath, IndieVision Studio
Publisher:
VisualPath
Release Date: 22 Aug, 2016


Minimum:

  • OS: Windows 7, Windows 8, Windows 10
  • Processor: 2.0 GHz Dual Core or better
  • Memory: 2 GB RAM


    English



    legend of miro let's play. legend of miro. legend of miro let's play. legend of miro


    I've been following this game and liked the promises of the creator. And as I began the game, it seemed promising. However, the problems showed up almost immediately. The controls are rough, which is fine: it's an indie game. There is no initial hint of what to do (it took me almost 10 minutes to figure out where to complete the obvious first objective.) This is fine: the creator made no bones about not holding hands. But the problem I have is twofold. First, the existance of minigames for fishing, farming, etc. lead me to believe this is more of an open-world RPG. That was MY fault, as I realized after rereading the shop description. This is far more of an eastern linear RPG from what I saw. What's not my fault is the existance of so many rough edges, blantantly missed bugs, and a main quest that actually broke my save file. The game feels like a beta or Early Access game, but is claimed to be release ready. I know things can be patched, but when the main quest can break by picking a very clearly offered dialogue option, I do not feel it is fair to call the game complete. I hope the creator can fix this. The minigames are a breath of fresh air in the genre, and I think there might be a good story behind it. I just don't have time to help QA the game.. The pictures and the video looked interesting enough for me to buy this game, even though the game description is kinda awkward. I mean, a story that will show me what's important in life? Well, we will see. You begin the game in a house, with obviously no memory and.no clue what to do. As you can see in my video, the start is kinda rough because you have no directions or whatsoever. https://youtu.be/okYHxzVEr20 Even with the weird beginning, I'll continue to play this game because I'm curious what will happen. The graphics are okay, I guess it was build with RPG Maker and the sound is fitting.. I was a bit skeptical when I purchased this indie, but it turned out to somehow bring back some old childhood memories. Sure, it doesn't have mindblowing graphics and yes, I know it's 2D, but if you give it a chance, the storyline will take you through an good old school adventure.. The game is decent, with a pretty good story. It really brings up memories regarding retro games. It looks like the devs tried to make it different than the RPG Maker games by adding several different features like the fighting, mining and woodcutting. The con of the game is the fact that you have to walk a loooooot. I will give it a Thumbs up for the moment. Will se how the story evolves as I progress.. I've been following this game and liked the promises of the creator. And as I began the game, it seemed promising. However, the problems showed up almost immediately. The controls are rough, which is fine: it's an indie game. There is no initial hint of what to do (it took me almost 10 minutes to figure out where to complete the obvious first objective.) This is fine: the creator made no bones about not holding hands. But the problem I have is twofold. First, the existance of minigames for fishing, farming, etc. lead me to believe this is more of an open-world RPG. That was MY fault, as I realized after rereading the shop description. This is far more of an eastern linear RPG from what I saw. What's not my fault is the existance of so many rough edges, blantantly missed bugs, and a main quest that actually broke my save file. The game feels like a beta or Early Access game, but is claimed to be release ready. I know things can be patched, but when the main quest can break by picking a very clearly offered dialogue option, I do not feel it is fair to call the game complete. I hope the creator can fix this. The minigames are a breath of fresh air in the genre, and I think there might be a good story behind it. I just don't have time to help QA the game.. I was a bit skeptical when I purchased this indie, but it turned out to somehow bring back some old childhood memories. Sure, it doesn't have mindblowing graphics and yes, I know it's 2D, but if you give it a chance, the storyline will take you through an good old school adventure.. After playing around 5 hours I can say I like the game. I miss classic games with graphics that remind me of my childhood, when playing computer games was done only using the keyboard. I am really sorry I don't own the Steam Controller because I think it would truly enhance the game. Now back to the game. When I speak of things I like I can name the story, the graphics, the dialogues, the night and day cycles, the hunger system, and the way the mini games are used to complete different actions. For example, if you want to catch fish you need to play 'Guess the number' game and make sure you get the right number, otherwise you'll end up empty-handed. The bad? Well, there aren't many things I don't like. However, I would point out that if you miss the 'Hint' to press 'M' for the menu you will have to do it just like I did: press every single key on my keyboard until you realize which one is the freaking menu key. I think this should be fixed somehow in future updates (maybe add a message after the game starts). Overall I really enjoy the game and I hope it gets even better as the story progresses.



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