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Title: Hentai no Hero
Genre: Action, Adventure, Indie, RPG, Early Access
Developer:
SeedWall
Publisher:
SeedWall
Release Date: 10 Oct, 2018
Minimum:
English
Massively EA.
It'll get you about ~10 minutes or so of gameplay from start to finish that is severely unpolished in just about every aspect save for the combat which is a half-decent reminder of Dark Souls.
Even though the price is only a quid and this project is marked as Early Access, it still doesn't validate it as an actual game. There's just not enough content and diversity to speak of an actual game over say a work-in-progress [insert game engine] project that someone fiddled around with for a couple of hours, mashing some stuff together to see if it works.
Could this become a very nice Souls-inspired Indie game some day if it received continues updating and polishing for a lengthy period of time? Perhaps. Right now it just isn't enough to be considered a game any more than a display of progress.. The game is in 'Early Access', a way of saying 'We havent actually made a game yet, but we would like your money all the same'. You \u2665\u2665\u2665\u2665ers better finish this piece of\u2665\u2665\u2665\u2665\u2665\u2665 Polish this turd until it shines! Polish it until it shines with the light of one thousand suns and then roll it in glitter 'till it sparkles like Garry!
Seriousely guys, making games is hard, I know because I had a crack at it myself for a few years and all I managed to make was garbage. I sincerely hope you succeed where I failed. Work hard. And God Speed.
https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1587330113<\/a>. The game is in 'Early Access', a way of saying 'We havent actually made a game yet, but we would like your money all the same'. You \u2665\u2665\u2665\u2665ers better finish this piece of\u2665\u2665\u2665\u2665\u2665\u2665 Polish this turd until it shines! Polish it until it shines with the light of one thousand suns and then roll it in glitter 'till it sparkles like Garry!
Seriousely guys, making games is hard, I know because I had a crack at it myself for a few years and all I managed to make was garbage. I sincerely hope you succeed where I failed. Work hard. And God Speed.
https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1587330113<\/a>. Amazing game would definitely recommend this game to anyone who enjoys the souls-like genre.
pros:
-Amazing combat
-Hentai
\u2665\u2665\u2665\u2665\u2665-Huge immersive world
-Fluid animation
cons:
. Massively EA.
It'll get you about ~10 minutes or so of gameplay from start to finish that is severely unpolished in just about every aspect save for the combat which is a half-decent reminder of Dark Souls.
Even though the price is only a quid and this project is marked as Early Access, it still doesn't validate it as an actual game. There's just not enough content and diversity to speak of an actual game over say a work-in-progress [insert game engine] project that someone fiddled around with for a couple of hours, mashing some stuff together to see if it works.
Could this become a very nice Souls-inspired Indie game some day if...
First Fix of the EA:
In relation to your requests; The camera has been adjusted and refocused on the character you can now move it more smoothly and it does not collide with the scenery anymore.
For the fix to come:
-Level Design Issue that makes you dodge a lot of enemy
- And it is planned to rework the final boss of the first level to make it more interesting in his mechanics and we will give him a real staging at the beginning and at the end of the fight
Tell us about your returns, please. Real End, Boss Improved and lot of sucess added !!:
You have a real end with end game animation and screen
the last boss is more strong now
A little disappointed that no one is found this hidden boss ^^.
But maybe it will make you want to look for it,
do not hesitate to make a screnshot or a video of the fight ;). First Fix of the EA:
In relation to your requests; The camera has been adjusted and refocused on the character you can now move it more smoothly and it does not collide with the scenery anymore.
For the fix to come:
-Level Design Issue that makes you dodge a lot of enemy
- And it is planned to rework the final boss of the first level to make it more interesting in his mechanics and we will give him a real staging at the beginning and at the end of the fight
Tell us about your returns, please. Real End, Boss Improved and lot of sucess added !!:
You have a real end with end game animation and screen
the last boss is more strong now
A little disappointed that no one is found this hidden boss ^^.
But maybe it will make you want to look for it,
do not hesitate to make a screnshot or a video of the fight ;)
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