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Summary - A new market study, titled “ Global Video Game Market Size, Status and Forecast 2018-2025“ has been featured on Wis…December 20, 2020
This report focuses on the global Video Game status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Video Game development in United States, Europe and China.
In 2017, the global Video Game market size was million US$ and it is expected to reach million US$ by the end of 2025, with a CAGR of during 2018-2025.
The key players covered in this study
Activision Blizzard
Electronic Arts
GungHo
King
Microsoft
Nintendo
Sony
Take-Two Interactive
Tencent
Ubisoft
Market segment by Type, the product can be split into
Action
Shooter
Sports
Role-Playing
Adventure
Racing
Strategy
Others
Market segment by Application, split into
PC
Conneted TV
Tablet
Smartphone
ALSO READ https://www.einpresswire.com/article/520638196/video-games-market-2...
Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America
The study objectives of this report are:
To analyze global Video Game status, future forecast, growth opportunity, key market and key players.
To present the Video Game development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.
In this study, the years considered to estimate the market size of Video Game are as follows:
History Year: 2013-2017
Base Year: 2017
Estimated Year: 2018
Forecast Year 2018 to 2025
For the data information by region, company, type and application, 2017 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
FOR MORE DETAILS https://www.wiseguyreports.com/reports/3369568-global-video-game-ma...
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