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Title: Corrosion: Cold Winter Waiting [Enhanced Edition]
Genre: Adventure, Indie
Developer:
Viperante
Publisher:
Viperante
Release Date: 1 Jul, 2015
Minimum:
English
corrosion cold winter waiting enhanced edition badge. corrosion cold winter waiting enhanced edition
While it looks like an interesting game, I personally couldn't get into it. The developer seems like a very decent guy though so give it a shot if you want to immerse yourself into the Myst style of gaming where you enter a world with very little knowledge and have to learn from the notes and journals left by the people who previously inhabited the compound (with their different personalities and as stated by the dev, varying levels of education).. Gave some creeping moments,
- Had a story
- Had some puzzles
- Had a hading Hades experience!
Fun to play!. tl;dr 8/10 - Fantastic, challenging Point & Click Thriller. Well worth purchasing!
I think that's the highest score I've given a game. Maybe Goetia got an 8 too, I'm not sure. Either way, let's clarify that I am in no way afiliated with the developers, creators, game scriptors, audio technicians blah blah blah. I'd like to address that I'm a little bias towards liking this kind of game too. I have a condition that causes severe irritability and lack of concentration. Playing games that I use to love has become a chore so this was a breath of fresh air.
Instead of giving my own pros / cons, which have been addressed in other reviews, I'd like to address some of the common items in them.
1) Controls. I personally have no issue with the controls. I think the mouse is perfectly acceptable to use for turning, stepping forward etc. but others have listed it as a huge criticism. The reason I've mentioned it is to counter those negatives with the fact that you don't want to overlook the smallest detail in this game by rushing around. If given the chance, most people (myself included) would generally head to the furthest point they could and work backwards. The control scheme in place allows you to check your surroundings carefully every step of the way and with that, you'll find useful tools and items that you're going to need. Hell, I managed to overlook something in the very first screen because I wasn't in the right way of thinking when I started.
2) 'That code'! Yeah, there are some tough puzzles. They require some thinking and even with all the materials in the game, it will take you some of your own working out to get the answers. The computer lockdown code gave me a hell of a lot of trouble. I'm happy to admit that. But with a bit more searching, I found a note that explained it clearly. With some of my own hand written notes, I worked it out. Be prepared to make your own notes during this game and make sure you keep them properly labelled. There's another one later on that requires you to click items in sequence. Without making notes, it would have been impossible without backtracking numerous times.
3) Story. Considering you're 'alone', the story is: How the hell do I get out of here!? What you can learn during the game is more about where you are, the people that once called it home and what their reasons for being there was. This is discovered through audio logs (each has a puzzle to finding the correct information to hear it), diaries or notes around the building. I found myself wanting to know everything I could about these people and discover what drove them to their actions. It was truly fascinating. Some discoveries will lead you to more questions and are open to interpretation at the end.
I'm genuinely looking forward to the next project the developer works on. Oh, and the developer has explained why there isn't linux/mac support. He doesn't use the systems so doesn't know how to do it properly. He'd rather keep working on quality than allow a port that would be subpar. A normal, human, response.. Old-school, point-and-click horror adventure with a first-person slideshow presentation. The atmospheric tension and building sense of dread reminded me of Scratches, but this has deeper gameplay and a more 'modern' horror slant.
The puzzles are nicely varied: classic inventory-based puzzles; usage of computer terminals for accessing records, emails, online searches, etc.; a security archive with audio recordings; a couple of math puzzles; a few very clever puzzles that combine multiple inventory items with the environment and sometimes even the computer systems (the use of the infra-red paint was probably my fave); and more.
Plenty of save slots (yay!). No technical issues encountered (running Win 7). If you like old-school adventures, this is a challenging, engaging, and recommended title.. https://youtu.be/HhJHp6dX_-8
If you like traditional point and click, then this is a pretty decent offering. Limited graphics options and controls.. Horrible, horrible movement system. Makes it really hard to navigate.. Very good game, while it took quite a while and I utilized the guide whenever I got even remotely stuck, it was still a very interesting story.
For some reason, I thought it was a true story based on factual events (Did it say that at the beginning?) But Im 90% sure Im mistaken. Or I inhaled some Blue Monday.. creepy... as i love !!! riddles are really logical and difficult...you need to be a true detective !!! walking corridors to corridors, reading diary,looking some info into computer... transform this game as a thriller novel !!
not very scary, but really insane inside !!
well done !. I've only played 20 minutes. These are the things that bother me the most & I feel would be helpful to know for a new player.
How to save aka bring up the main menu - either hit ESC until you get tired or your fingers fall off, or try SHIFT+ESC until your hand cramps up. Sometimes they work, sometimes not. It's a crapshoot.
Right-mouse brings up your inventory.
There is no volume control in the game. I found it to be quite loud and had to turn it down in my computer. Next time I started the game, the sound was back up to 50 when I'd set it to 19 on via Control Panel.
UPDATE to v1.2.1:
Corrosion: Cold Winter Waiting has been updated to version 1.2.1
Updates:
Typo fixes
Bug fixes
Enjoy. :). Change of email address:
Hi all,
I've been having trouble sending emails so if you have emailed me at info@viperante.com and not received a reply, chances are, things didn't work because I reply to all mails that require it. :P
So, if you want, please resend your email to viperante@gmail.com and direct all future emails to that address.
Thanks.
Byeeeeeeeeeeeee. :)
Dan.. New Game Page Now Available:
Hey adventure fans,
There's a new store page for my new game, which is coming on the 26th April. Check it out. :)
https://store.steampowered.com/app/1064660/The_Death_of_Erin_Myers/
Thanks for your support. :)
Dan.. Update to v1.2.2:
Game is updated to v1.2.2
Some people were having trouble using the ESC key to access the main menu, which was preventing saving. This update allows you to press F1 instead to access the main menu. This update will ONLY work with NEW GAMES. It will not work with save games. But if you have saved your game, you won't have experienced the ESC key issue anyway, and so you can continue to play the game as normal. Thanks. Dan. :). YouTube Channel:
Work on my new game continues at a rapidly increasing pace, but in the meantime I'm also playing some other adventure games over on my YouTube channel, which you might be interested in. Also, any videos concerning my own games will be posted there. :)
http://www.youtube.com/Viperante. New game RELEASED!:
Just to let you know, the new game is now available. Check it out here:
https://store.steampowered.com/app/1064660/The_Death_of_Erin_Myers/
Hope you like it. :)
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