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ContinuePosted by Micheal Jorden on February 23, 2025 at 2:06pm 0 Comments 0 Likes
Title: Clinically Dead
Genre: Action, Adventure, Indie
Developer:
Mogila Games
Publisher:
Ultimate Games S.A., PlayWay S.A.
Release Date: 6 Dec, 2018
Minimum:
English,Polish,Hungarian
There was an... attempt. I guess.
Ok, so I generally don't care for good graphics. I'd rather play a engaging pixel or voxel game than any boring photo realisitc game that has nothing else going on. That being said, Clinically dead is too hideous even for me.
I don't really know why they even put the opening hostital scene in there as it only highlights that their human models are nightmarish and that they couldn't find a single voice actor and instead use text to speech.
Once you are ingame it looks better as the time-colors obscure the bad graphics somewhat and the main text to speech voice doesn't sound as bad.
So then let's talk about the main point of this game: the Area-is-time thing. It's really boring actually. All it does is moving objects such as platforms as you walk. That's it. Sometimes you can control "time" directly which is equal to flipping switches in other games that lower or raise platforms. It really doesn't add anything more. I mean balls and other moving objects aren't even affected by reversing time.
Now the 2 levels that made me quit: First there is one where you have to navigate a ball through a tube and have to close doors by standing in the right timezones. Except because of the awful graphics I couldn't tell if the door is open or closed from that far away because as said this game is hideous. So I had to trial and error my way through it.
Last puzzle I have done was an area with a lot of cages with enemies inside. Goal is to stay in 1 time zone so the cages don't open and the hidously looking enemies cant swarm and insta kill you. Fun game play! Also there was a bug because even though the cages were all still closed one thing constantly escaped regardless.
This game had potential and I think with just a little more effort put in it might have been playable... but it's not.. There was an... attempt. I guess.
Ok, so I generally don't care for good graphics. I'd rather play a engaging pixel or voxel game than any boring photo realisitc game that has nothing else going on. That being said, Clinically dead is too hideous even for me.
I don't really know why they even put the opening hostital scene in there as it only highlights that their human models are nightmarish and that they couldn't find a single voice actor and instead use text to speech.
Once you are ingame it looks better as the time-colors obscure the bad graphics somewhat and the main text to speech voice doesn't sound as bad.
So then let's talk about the main point of this game: the Area-is-time thing. It's really boring actually. All it does is moving objects such as platforms as you walk. That's it. Sometimes you can control "time" directly which is equal to flipping switches in other games that lower or raise platforms. It really doesn't add anything more. I mean balls and other moving objects aren't even affected by reversing time.
Now the 2 levels that made me quit: First there is one where you have to navigate a ball through a tube and have to close doors by standing in the right timezones. Except because of the awful graphics I couldn't tell if the door is open or closed from that far away because as said this game is hideous. So I had to trial and error my way through it.
Last puzzle I have done was an area with a lot of cages with enemies inside. Goal is to stay in 1 time zone so the cages don't open and the hidously looking enemies cant swarm and insta kill you. Fun game play! Also there was a bug because even though the cages were all still closed one thing constantly escaped regardless.
This game had potential and I think with just a little more effort put in it might have been playable... but it's not.
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