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Title: Caromble!
Genre: Action, Indie, Early Access
Developer:
Crimson Owl Studios
Publisher:
Crimson Owl Studios
Release Date: 27 Aug, 2015
Minimum:
English
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Wow! two breakouts released in a day. Breakout\/arkanoid games have always been one of my favorite arcade genres ever since the first one was released way back in the late 1970's. I've played hundreds of them over the years and have some particular favorites (e.g. Acky's XP Breakout, Ricochet infinity, Arcmania 2, Reaxxion, Hyperballoid 2, Arkanoid: The Virtual Isles, Incrediball:The Seven Sapphires, Magic Ball 3 aka Smash Ball 3, plus several others). All of those mentioned had something different or special about them such as a never before seen power up, a level editor, hidden levels, great level design or mini games, most of which gave them a lot of replayability. That said Caromble has an innovative addition called leap motion, which requires you to purchase the leap motion hardware that'll set you back just under 90 Euro's. I like the idea, it would go well with my Track IR, but for this game, I doubt i'll be spending a further 90 euro's.
The level designs are nice and I like the color scheme, which reminds me of the colors used in Borderland and Borderland 2. There's nothing spectacular about the game play, in fact I found it a little tedious, though there are some nice features; for example,
i) ... A request window pops up for suggestions and feedback when you close the game down (this will probably disappear once the game comes out of early access),
ii) ... Level navigation is simple
iii) ... You can avoid the last few awkard to get bricks by hitting the portal at the top of the arena, that appears when there are only a few bricks left.
iv) ... The way you can curve the ball by slicing the ball as it hits the bat.
v) ... The end of stage bosses.
vi) ...
Unfortunately I don't think the overall ball physics are good, and the bat seems a little sluggish. I've been playing breakouts frequently for over 30 years and consider myself an experienced player, yet I missed quite a few balls in the first 10 or so minutes due to the bat sluggishness. It's nothing major and changing the sensitivity of your mouse can sort the problem somewhat.
Suggestions to the developer<\/u><\/b>:
It would be nice if there was a count down indicator showing how long there was left of any power-ups captured and I'd love to see a level editor. I'd also like to be able to select or deselect power ups. I've only ever seen this functionality in a few breakouts and it added a lot of replayability. Also some idea's for new power-ups include ball shape changes and bat shape changes to add to the randomness of ball flight.
I will return to this review to update it once I've added a few hours of game play and when its out of early access. Hopefully we will see lots of updates and additions. Overall I give this a thumbs up.
You can see a couple of videos of game play www.youtube.com\/watch?v=_NKrQKaYbEk\" target=\"_blank\" rel=\"noreferrer\" >HERE<\/b><\/a> and www.youtube.com\/watch?v=WWYbPzqVQ1k\" target=\"_blank\" rel=\"noreferrer\" >HERE<\/b><\/a>
Check out Xaxtor99's review and video available HERE<\/b><\/a>. I will be updating my review with a more positive feel to my feedback once I've played the game a little more.. This one was a very nice suprise. It may be hard to follow the ball every so often but it is very original for a brick breaking game. A great time-killer!. Do you enjoy arcade action games that are simple to learn but difficult to master?
...More specifically, do you enjoy the classic style break-out games like I do?
If you answered "yes" to either, then you are looking at one helluva nice choice for your gaming dollar with Caromble!
Watch my First Play & Review when this game hit early access here if you need more persuasion to jump in!
www.youtube.com\/watch?v=GB6SPMNSCsQ\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=GB6SPMNSCsQ<\/a>
Caromble represents what any true Indie game fan should absolutely love. This game oozes with over-flowing passion from a development team that shows their devotion to making a great break-out style game! Caromble is "their baby" and already in early access, it shows they care about delivering a fantastic and epic fun arcade style game!
I look forward to seeing the final product and it's progression to that point after playing my first time!
Caromble is gaming at it's most innermost raw and true core...
Caromble beats the heart of it's passionate development team...
Caromble is a joy to both play and watch in action!
Caromble is quite simply the classic break-out style game so many gamers from the 80s and 90s loved brought into modern day gaming with both style, unique & fresh ideas, and a ton-of-fun gameplay within!
Great job Crimson Owl Studios! You've made a fan of me with your game.
You should all be very proud of "Caromble"!
- Zaxx. Amazing game!!. NEED MORE COINS DADDY! xD
Seriously:
This game is great so far! its fun to play. Nice idea and cool levels so far!
Keep going on and add some more nice gimmicks to it.
Two Issues i encountered right now:
- VSync - i couldnt manage to get vsync working, neither by altering the xml config files nor by forcing the drivers to use vsync.
- FIXED: at the B chapter the ball glitches very often in front of my "bar" to the right.. like a magnetic force distracts the ball.. life lost.
As you see.. they take the issues serious! VERY WELCOME! Thanks for the fix!
overall: VERY NICE !. Do you enjoy arcade action games that are simple to learn but difficult to master?
...More specifically, do you enjoy the classic style break-out games like I do?
If you answered "yes" to either, then you are looking at one helluva nice choice for your gaming dollar with Caromble!
Watch my First Play & Review when this game hit early access here if you need more persuasion to jump in!
www.youtube.com\/watch?v=GB6SPMNSCsQ\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=GB6SPMNSCsQ<\/a>
Caromble represents what any true Indie game fan should absolutely love. This game oozes with over-flowing passion from a development team that shows their devotion to making a great break-out style game! Caromble is "their baby" and already in early access, it shows they care about delivering a fantastic and epic fun arcade style game!
I look forward to seeing the final product and it's progression to that point after playing my first time!
Caromble is gaming at it's most innermost raw and true core...
Caromble beats the heart of it's passionate development team...
Caromble is a joy to both play and watch in action!
Caromble is quite simply the classic break-out style game so many gamers from the 80s and 90s loved brought into modern day gaming with both style, unique & fresh ideas, and a ton-of-fun gameplay within!
Great job Crimson Owl Studios! You've made a fan of me with your game.
You should all be very proud of "Caromble"!
- Zaxx. Wow! two breakouts released in a day. Breakout\/arkanoid games have always been one of my favorite arcade genres ever since the first one was released way back in the late 1970's. I've played hundreds of them over the years and have some particular favorites (e.g. Acky's XP Breakout, Ricochet infinity, Arcmania 2, Reaxxion, Hyperballoid 2, Arkanoid: The Virtual Isles, Incrediball:The Seven Sapphires, Magic Ball 3 aka Smash Ball 3, plus several others). All of those mentioned had something different or special about them such as a never before seen power up, a level editor, hidden levels, great level design or mini games, most of which gave them a lot of replayability. That said Caromble has an innovative addition called leap motion, which requires you to purchase the leap motion hardware that'll set you back just under 90 Euro's. I like the idea, it would go well with my Track IR, but for this game, I doubt i'll be spending a further 90 euro's.
The level designs are nice and I like the color scheme, which reminds me of the colors used in Borderland and Borderland 2. There's nothing spectacular about the game play, in fact I found it a little tedious, though there are some nice features; for example,
i) ... A request window pops up for suggestions and feedback when you close the game down (this will probably disappear once the game comes out of early access),
ii) ... Level navigation is simple
iii) ... You can avoid the last few awkard to get bricks by hitting the portal at the top of the arena, that appears when there are only a few bricks left.
iv) ... The way you can curve the ball by slicing the ball as it hits the bat.
v) ... The end of stage bosses.
vi) ...
Unfortunately I don't think the overall ball physics are good, and the bat seems a little sluggish. I've been playing breakouts frequently for over 30 years and consider myself an experienced player, yet I missed quite a few balls in the first 10 or so minutes due to the bat sluggishness. It's nothing major and changing the sensitivity of your mouse can sort the problem somewhat.
Suggestions to the developer<\/u><\/b>:
It would be nice if there was a count down indicator showing how long there was left of any power-ups captured and I'd love to see a level editor. I'd also like to be able to select or deselect power ups. I've only ever seen this functionality in a few breakouts and it added a lot of replayability. Also some idea's for new power-ups include ball shape changes and bat shape changes to add to the randomness of ball flight.
I will return to this review to update it once I've added a few hours of game play and when its out of early access. Hopefully we will see lots of updates and additions. Overall I give this a thumbs up.
You can see a couple of videos of game play www.youtube.com\/watch?v=_NKrQKaYbEk\" target=\"_blank\" rel=\"noreferrer\" >HERE<\/b><\/a> and www.youtube.com\/watch?v=WWYbPzqVQ1k\" target=\"_blank\" rel=\"noreferrer\" >HERE<\/b><\/a>
Check out Xaxtor99's review and video available HERE<\/b><\/a>. I will be updating my review with a more positive feel to my feedback once I've played the game a little more.. Amazing game!!
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