As soon as you boot up the game, you can clearly notice how crisp the game looks. Regardless if you are docked or not, Rocket League still runs at a silky smooth 60 frames per second. However, undocked, the game’s graphical quality will drop down significantly. When I was playing undocked I could notice the quality, but it was the timing that really affected me. My hits were late, play seemed choppy, and overall it just didn’t feel the same. Once I switched over to
Crates Rocket League docked, it was better. Nothing beats playing on a PC, but the Switch’s quality rivals the Xbox One port if I’m being honest. At 720p and 60 frames per second, the Switch is a good home for Rocket League.
Online multiplayer is executed quite well for a system that has been plagued with online multiplayer issues. Whatever Panic Button and Psyonix did, they need to help out over developers. Dropping out and out of games is smooth on both sides. Multiple times I ran into teammates just dropping, and each time a bot came in and took their place with no issue. I tried it by removing crcross-platform play, and still, Rocket League ran smooth. At all times of the day, you can hop into any casual or competitive mode, and easily pick up a game in a few seconds. For a game that has been out for two years, the Rocket League community has seemed to embrace Switch players with open arms.
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